Saturday, April 7, 2012

Distance and Bending Constraints

After a bit of rest away from Cloth tear, I am back updating the code. I have implemented the Distance as well as the bending constraint on the cloth. The stretch (distance constraint) can be controlled by kStretch and the bending in cloth can be controlled using the kBend constraint. Below are the results with and without the bending constraint. You can see how the cloth folds without the bending constraint. Both cases in the video have a stretching constraint applied to it.




Till Now:
* Cloth Structure
* Damping factor (Controllable)
* Stretch Constraints (Controllable)
* Bend Constraints (Controllable)

Next Steps:
* Collision detection with world objects
* Self Collision detection

Note:
Aparajith has now joined me in this project. We will be working together from now on.

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